January 25th, 2006

The Mascot Capsule Micro3D version 3 API

Micro3D version 3 classes

read first article about Mobile Java 3D

The Mascot Capsule Micro3D version 3 API consists of ten classes that manage the display and control of 3D
content. The methods provided by these classes are feature rich and handle the most commonly used 3D graphics
operations.

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January 25th, 2006

Java Mobile 3D Graphics Development

Mobile 3D Graphics and Java Applications Development for Sony Ericsson Phones

The purpose of this article is to introduce the reader to Java-based mobile 3D technology as it appears Sony
Ericsson’s K500, K700, S700, and Z500 series, and the Vodaphone F500i and V800 mobile phones.

Java Mobile 3D Graphics (also known as JSR 184) is an API tailored for the generation and presentation of 3D
content on mobile platforms. This first article discusses an alternate 3D implementation, HI Corporation’s
Mascot Capsule Micro3D version 3 (also known as Micro3D). Sony Ericsson has chosen to implement both API
sets, allowing Mascot Capsule Micro3D serve as a migration path for 3D applications until Java Mobile 3D-enabled
devices become widely available. Here, we’ll also briefly try to address any possible point of confusion related to
the two implementations of 3D Java APIs in Sony Ericsson phones.

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