April 5th, 2007

Open C SDK for Symbian OS

Developers can download the new Open C SDK Plug-in for S60 to add POSIX, OpenSSL, and other libraries to their S60 development environments. The SDK easily extends the Carbide.c++ IDE, and is compatible with other environments, as well. Open C for S60 on Symbian will make porting Linux and other open source projects to Nokia S60 devices easier than ever. Because Open C is based on popular open-source projects, it offers a fast, flexible, and familiar development environment that is easier to learn than native Symbian C++.

Read more … »

March 22nd, 2007

SNAP Mobile Compliance Testing Program

(Free testing tools for Mobile Java™ games)

Game Developers Conference 2007, San Francisco, CA - Nokia today announced the SNAP Mobile Compliance Testing Program.
By implementing a groundbreaking initiative, the SNAP Mobile Compliance Testing Program, Nokia is ensuring that developers can create connected games that offer consumers a consistent game-playing experience. The program will promote uniform quality and functionality of the connected features in the mobile games and limit development costs by combining a self-testing along with a traditional certification program. The first phase lets developers self-test their own games for free using the provided testing tool. After completing the self-test, developers will be required to submit their applications for compliance testing, which will be conducted by SNAP Mobile-authorized testing houses.

read more at http://www.nokia.com/A4136001?newsid=1109683&cp=0307B&entry=testingtools

February 25th, 2007

Nokia Scalable Network Application Package

Nokia’s SNAP (Scalable Network Application Package) Mobile has added several tools and services, including its Compliance Testing Program and a new Emulation Environment. The Compliance Testing Program gives developers an easy and cost-effective way to ensure that their games meet the high standards set for the SNAP Mobile platform. With the new Emulation Environment, the server environment can be simulated to speed up the development cycle. Many other features have also been made available to game developers, such as added security functions, enhanced Javadocs instructions, and new sample applications.
SNAP Mobile will present these and many other new tools and resources at the GDC 2007 March 7-10 in San Francisco, Booth 426.

February 21st, 2007

Free cell phones wallpapers and screensavers generator

cell phone wallpaper|cell phone screensaver|mobile wallpaper screen saver

It looks like a new word in mobile phones customization. The screensaver generator by Red Dodo makes personalized screen savers for mobile phones. The animated gif is created on the fly and can be downloaded to the computer through the browser or directly to your mobile from their WAP page. As far as I know, not all the phones are capable to play screensavers and animated wallpapers.
My Sony Ericsson plays both of them :)
Generally it quite good idea, only, it would be good to see more templates.

January 15th, 2007

MIDlets do not use the same access point settings in the latest Series 40 devices.

Just one more bug on my Nokia 6280 - MIDlets do not use the same default access point settings as the browser in it.
Even though it is possible to access the Internet through GPRS using integrated browsers , HTTP requests cannot be made in the application. The device asks if the Java application should be allowed to access Internet upon running it, and then it gives a message saying “No GPRS connection available” when an attempt is made. Solution is simple - ask your users to create separate settings for MIDlets:
Menu -> Settings -> Configuration -> Personal config. settings-> Add new
Then Select “Access point” from the displayed list. Keep the default settings as they are for the newly created access point.
Now again go to Menu -> Settings -> Configuration -> Personal config. settings. Press options and then select activate.
Now the MIDlet will be able to make an HTTP connection.

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